The Computer Science Department is focused on delivering the skills for students to integrate computing and technology with their role as leaders in their school, extended community, and their world. The goal of the Computer Science Department is to deliver both foundational and advanced skills to today’s digital natives known as Generation Z. Anticipating the rapidly changing demands and opportunities present in emerging technologies is a driving force behind the scaffolding curriculum designed to spark interest and creativity, build computational thinking, teach digital citizenship, foster collaboration and promote a global perspective for the ESJ graduate. Real-world applications of computer science and inquiry-based learning are at the heart of projects in the classroom, computer lab, or STEM learning spaces around campus during or after the traditional school day.
The opportunities for inquiry and learning begin early at Episcopal with elementary students presented with the chance to explore computational challenges applying their own unique perspectives and solutions. In Lower School, Computer Science is an integral part of pre-kindergarten through the sixth grade curriculum. The computer program enhances and integrates classroom lessons with computer activities. Students learn how to type well-formatted assignments, conduct academic research, use multimedia presentation software, write code, and are able to participate in robotics. They also learn the ethical and societal issues related to technology and how to practice responsible use of technology systems.
Beaches Campus classrooms are fully equipped with both Apple and Google technology, including a multimedia center, 3D printer, laser cutter, interactive whiteboards, and individual devices for students in the classrooms. The addition of the science lab and the IDEAStudio, infused with a STEAM-based approach, helps cultivate a learning environment of excitement and discovery. iPads and an iPad cart also add to the students' learning experience through an interactive technology program that promotes the school's educational philosophy.
The St. Mark’s Campus curriculum for Pre-Kindergarten through third grade includes Innovation Lab classes with courses designed to instruct and equip them in all areas of expected digital proficiency according to the International Society for Technology in Education (ISTE) standards and student learning profiles. The Innovation Lab features iMacs and iPads, 3D printing capability and a variety of robots designed to teach children of all ages how to code. In fourth through sixth grade classrooms, technology instruction is fully integrated with 1:1 devices and the Google Apps for Education platform, with classroom instruction infused with personalized technology integration for all learners.
Middle and Upper Schools
By the time the ESJ student reaches Upper School, they will be comfortable with the tools and expectations of iterative design, anticipating challenges, and the need for revision. In courses such as Introduction to Engineering, Computer Programming, Simulation/Game Design, and the AP Computer Science offerings, the Upper School student will use industry level software such as Android Studio and Google Sketchup and be ready to prepare products and professional presentations. The STEM learning and literacy inherent in the Computer Science curriculum at Episcopal is supported by two student computer labs, a Robotics/STEM Lab within a maker space environment, and a growing list of hardware and software to support the rapidly evolving needs of the 21st-century student.
Working with the STEM community in Northeast Florida as part of First Robotics, Episcopal students in sixth through 12th grades will also learn the importance of collaboration and community partnership.